

Naturally, the more the better, but considering most gamers have 512MB of RAM, and even enthusiasts somehow make do with "only" 1GB, the suggestion that Lost Coast could need as much as two gigabytes of RAM to run HDR optimally may mean that most of the gaming public won't see the full performance for a while yet. When pushed, Lombardi revealed that while the CPU requirements may be relatively low at 2.0 to 3.0Ghz, the hunger for RAM borders on the guttenous at 1Gb to 2Gb, though he stresses that these figures are still to be finalised. Naturally, all this eye candy comes at a price, but Valve are still figuring out where exactly the recommended specification lies for Lost Coast. This final shot is simply stunning: only the crosshair gives it away as an in-game capture, as it could easily pass for high-quality concept artwork. This old geezer is just someone we bumped into down on the dock: he mumbled something walking his dog, but I didn't see one around.

These are scenes from the Monastery, which features many of the HDR features listed on : Blooming of the bright sunlight Refraction as it pours through the stained glass windows HDR Light Maps where the light hits the walls even HDR Cube Maps where the light on the floor reflects on the surface of the oil lamp hanging from the ceiling.
